5 skull and tear apart slow lumbering assault mechs at range with ER weapons. The basic Lance by weight is usually considered 1 Light mech, 2 Mediums and 1 Heavy. Description[ edit] Spotlight On: Crescent Hawks (abbreviated SO:Crescent Hawks) is the first in a series of campaign supplements designed to details on combat units featured in the BattleTech Universe. All things BattleTech, including the tabletop games, miniatures, fiction and video games. Between 2786 and 2807, the composition of randomly generated lances from the Eighth Sword of Light are determined using a single roll on the Random Unit Assignment Tables per lance, with all of the lance 'Mechs being the resulting type. I haven't finalized a breakdown, but with the intro box set: The two "light" lances will have to be 2 lights / 2 mediums each. Nothing else comes close without mods. And then add new mechs to your starting lance (look for the blackjack ID in simgameconstants). This was not considered canon by the writers of the BattleTech timeline. This lance composition is one of my favorites because it can work for a lot of games at 4-6k BV. hpgstation. As a House Steiner-affiliated unit,. This formation consists of five OmniMechs or, in the case of garrison and some. Putting together an Alpha Strike scenario that shows a FedCom battalion divided at the dawn of the Civil War, and I'd love to get suggestions for lance composition for both sides. The ELH is made up of mixed regiments, integrated down to the lance. So I've fallen back down into the rabbit hole that is vanilla Battletech again. Inner Sphere: Mech or vehicle lance: 4 units. The Draconis Combine Mustered Soldiery (DCMS) is the military arm of the Draconis Combine. Finally assembling a lance for my fluffy, lore-heavy mercenary company and wanted an opinion on the composition: Locust LCT-1E Blackjack BJ-1 Wolverine WVR-6R Warhammer WHM-6R Time period is immediately after the First Succession War. Launch your missile barrage with Archer. . Valheim Genshin. Even a one mech lance can be, depending on the chassis and the setup. ) The standard Company consists of three lances (12 mechs or vehicles) under the command of a captain. Post campaign, I usually end up with the Atlas II and 3 King Crabs. Clan Ghost Bear. reReddit: Top posts of 2022. Intro. Primarily because I'm…Any combination of 4 pilots that are 10 across the board in any lance composition will work. . They dropped a full lance with the beast. Alpha Strike is about positioning. Lore accurate lance composition. BattleTech: Inner Sphere Battle Lance. Rules [] First Succession War []. It combines four Points of either OmniMechs or Elementals with. Shop Collectible Avatars. You have the Catapult for fire support; the Battlemaster as a short-range tank to go up the centre; the Thunderbolt as a secondary tank with a versatile weapon set; and the Wolverine to flank around. Hassan Ali Kahled. On June 30, 2023. and probably the use of Jumpjets. But if you had to split up to cover objectives, I'd be worried about the fire and recon lances doing that job unsupported. Fixed an issue where the selection field in dropdowns would display multiple selections. The exact loadouts change, but my lance almost always looks like this: Lead: Heavy armor wrapped around the biggest gun (s) I can field. As for lance composition, I generally prefer: an assault missile boat and an assault sniper, parked in cover somewhere with good sightlines, and maybe terrain cover to pull back to if necessary. Founding []. Advertisement Coins. I tend to play in the 25M bracket using 1 heavy, 2 mediums, and 1 light. Lance 1 - Flankers/Harassers. and that thing don't. Most people tend to sort them by speed profiles or by ranged weapons. Vector_Strike •. « Reply #1 on: 04 October 2021, 17:59:26 ». ADVANCED AEROSPACE ADVANCED AEROSPACE MOVEMENT Strategic. The Atlas II holds the Gauss rifle, AC20 + MLs, two more are AC20 + MLs + SRMs and the last KGC is the LRM mech with 2 LRM20 and one LRM10. Occasionally a fourth lance of aerospace fighters will be assigned to the Company to reinforce the primary BattleMech units. I am so angry, an entire iron man campaign down the. ECM and BAP and TAG. You could probably do company vs company (12v12) in less time than some standard lance vs Lance games of classic. ) Davion is pretty standard, Marik has fewer assaults (7. The ignorable. These are metal versions of the "Introductory Box" miniatures still made to order by Iron Wind Metals. It isn’t always- if they sensor lock a mech that’s out of cover, it’s gonna get focused. The main thing is patience early so you're not scrambling to catch up and having the right lance composition. Next level lance composition: Cyclops Q - 7 inferno++ and a flamer to get free head shots Cyclops HQ - who cares what weapons, it's here for damage reduction Phoenix Hawk 1b - to jump behind things and remove unwanted garbage from the salvage pool while drawing fire Marauder 2R - to head pop. battletech lance composition. At least 50 percent of the Striker/Cavalry. Ral Partha used the range of catalog codes from 10-800 to 10-899 for BattleTech box sets. This will be a quick, ugly run-down of best ways to knock out all 128. Can also one-shot heavies. I started with a fire support lance, leaving the Vindicator and the BJ but. Since there isn't a standard force size, and there aren't any. My own take on the parade scheme. They're the wrong weight class composition to make ANY kind of Clan Star, and it's not that big a deal, just mildly frustrating. New Player here, please advise: Model Aquisition, Constructing a Lance and Point. This mech has 380. The box also provides eight dry-erase cards, six of which are intended to directly support. The two heavy/assault lances will have to be 2 heavy / 2 assault and 1 heavy / 3 assault. 5 Composition History. Their unofficial name is Paget's. J: Hello and welcome to the 3025 Solaris VII Lance Tournament I'm Johnson Jenson here with Ralph Fleming to bring you…Description []. And that brought me to the average lance composition table. If you haven't yet, you might want to take a look at HBS's battletech. Battle Armour Squad (lance equivalent): 4-6 squads (4-6 BA per squad. Franklin Osis, the first Khan of the Smoke Jaguar Clan, was born in the Federated Suns to parents who served in the SLDF 238th Armored Division. A Star is commanded by a Star Commander. Basically each lance picked a target and charged , the survivors of Lance A tried to hit Lance B’s target from the rear after the first pass, and vice versa. However, highly skilled players might be able to complete the same mission with a lighter weight lance, or even with fewer than four mechs, and lesser experienced mech warriors compared to a lesser skilled player who might need a heavier lance composition of four mechs with more experienced mech warriors. Hi, I'm at the Point of No Return where it tells me I'll need to be capable of fielding multiple fully-equipped lances. Sergeant; Posts: 132; Vehicle Lance Composition Numbers « on: 25 July 2021, 16:47:06. Between 2786 and 2807, the composition of randomly generated lances from the Marshals of Tikonov are determined using a single roll on the Random Unit Assignment Tables per lance, with all of the lance 'Mechs being the resulting type. ) While I. Lance formation abilities can make them really useful. At least one of the three heavier mechs is an LRM boat that just uses the Shadow Hawk as a spotter and pounds the ever loving tar out of stuff well out of range. 5 3028 (Valdis) 4. Higher end mediums and heavies. Determine Company Composition 333 Determine Lance Composition 333 Roll on Random Assignment Tables 334 WARFARE SYMBOLOGY 336 BATTLEFORCE: CONVERSION RULES. Post campaign, I usually end up with the Atlas II and 3 King Crabs. Archer - Isoru Koga. This is the blessing and the curse of BattleTech. An Inner Sphere Command Lance, this is Battletech. An experienced player will probably win against you, but inexperienced or plain unlucky opponents will be. The box also provides eight dry-erase cards, six of which are intended to directly support. Feels like I am destined to run. The idea for lance in Battletech (mixed unit of 4 mechs) comes from that. If they don’t, no worries, less than 2 hours and we’re playing something new. • 2 yr. Good advice. The same as the 3025 composition, but an entirely different recon lance: Command Lance: Marauder - Col Carlye. 8 out of 5 stars. Combat Lance: The lead will analyze lance composition to determine if overall combat range is long distance or short and compare that to the weapon ranges of targets on the field. So i wanted a clear picture of what the implications of the category distribitions really meant. One lance composed of his Phoenix Hawk, Lieutenant Ernest Hauptman's Shadow Hawk (the number two in the lance), and two Wasps was stationed. 4th Succession War, I have to pick from availability on the Master Unit List for my faction (FedSuns). If Battletech is a game about doing damage. Stompers should be fast and equipped towards melee damage, so any melee damage boosts you can get and weapons that can fire in melee (slasers or machine guns. dll that removes story difficulty boost for the rest of the other non-priority missions to be lore-friendly. Recon Lance: P Hawk (LT), Firestarter, Javelin, and a Locust. I'm familiar with how build a lance/force in CBT - pick a tonnage/ BV/ scenario / OpFor (or whatever mechanism you personally prefer) and then go for it. Because it's a missle boat that has more potential damage to throw at you if under running the missiles was attempted (5 mlas vs 2 LRM10s). Edit: Most of the old methods for a custom lance revolve around the RandomCampaignStart file, however this file no long exists in Roguetech that or it's been renamed. Late-game Lance Composition. Though, the Awesome is a classic Free Worlds League mech and the Commando is Steiner to the bone. ark_strykur. Add in a CP-10-Z with the Command Suite, and. 2) One high-alpha finisher. The Kell Hounds are one of the most celebrated mercenary units in the Inner Sphere. Frequently referred to as "Katrina Steiner's personal lance", the initial Crescent Hawks were a small unit loyal to the Lyran Commonwealth, created by Katrina Steiner as an elite group for covert operations and therefore presumably part of the Commonwealth military. Colby's Commandos (short Company) . Battletech isn't the most balanced tournament style game since certain niche lists (like the savannah swarm) can really disrupt any sort of balanced play. CryptoHuge MechWarrior fan, deciding to finally take the plunge and play battletech. In 3028 they refocused as a guerrilla force, working for Steiner,. and the Battlemaster, Victor, Catapult and the Marauder or Uziel would make for a nice Heavy Davion lance. Each one has parts that can be individually destroyed or weakened. Depending on who you are up against urbie heavy matches can be hilarious. Let's say you're the CO of your chosen force size (lance, company, battallion, whatever). de. Looks great!! Good luck with school this term, may your studies be fruitfulThe Formation Abilities are in Campaign Ops, but those are unrelated to the weight makeup of Clan Stars, which are classified by the weight of the 'Mechs therein; those classifications are on p. BattleTech: A Game of Armored Combat is a physical game box containing necessary pieces, papers and material to play the general tabletop version of BattleTech. A Scout, 2 Brawlers and a dedicated LRM Mech can make for a very well rounded Lance Composition. ago. " All units in a Striker/Cavalry Lance must have a minimum Walk/Cruise speed of 5, or a Jump movement of 4 or more. But, do not get too set on building for a specific time period. If I had my pick I'd probably take a couple of thunderbolts, a shadowhawk and a wolverine. Second spotter on the heavier end of the spectrum for protection, like a Tessen. I'm primarily a Clanner, but since you said 'lance composition' I'll presume we're sticking to Inner Sphere stuff. - 1 King Crab 2 x AC20 - That Highlander with old techs. This lance is a conservative composition designed to maximize long-range firepower and keep out of range of enemy retaliation. -Battle lance is your mainline combatants, focusing on armor and firepower over speed. The box also provides four dry-erase cards, which are intended to directly support Alpha Strike gameplay, and four new MechWarrior Cards. 3 jump MP is a great goal on a battle armour suit. Look for the keyword StartingLance, then change the mechdef_mechname parts to the mechs you want. C3i is +5% increase per mech in the network. There's a bit of countering enemy type. If aerospace, the companies are really called flights and there are 3 pairs of 2 in each (18 fighters total, 20 with command). All Discussions Screenshots Artwork Broadcasts Videos News Guides Reviews. Wanted to see what people might think on a lance comp. But pointing to an. With Khaled leading a frontal attack, Grayson led a lance underwater by the opposite side. It really depends on the era, honestly. Specialized Lances: Battle Lance: Battlemaster (CPT), Grasshopper, Warhammer, and a Marauder. Wanted to see what people might think on a lance comp. Unlike the widely-standardized lance or platoon, or armored formations which often vary in name only between factions, aerospace fighter and naval formations throughout the Inner Sphere and Periphery are anything but standardized. 24OCT UPDATE: Paradox is helping us get the word out about our BATTLETECH Friday Night Fights! See you there! 13SEP UPDATE: You are each cordially. The two "medium" lances will have to be 3 mediums / 1 heavy each. All things BattleTech, including the tabletop games, miniatures, fiction and video games. BATTLETECH. The Inner Sphere Command Lance includes the iconic Marauder, Archer, Valkyrie, and Stinger -no assembly required!- along with four MechWarrior pilot cards and four Alpha Strike cards. “Lyran Scout Lance” may also be refereed to as “Steiner Scout Lance”, “Lyran. If you field 8 Mechs it's pretty easy. Canonicity []. Several Brigades were restructured after the Capellan Crusades of 3111 revealed weaknesses in the CCAF. 55 €29. Although composed mostly of misfits and troublemakers, the Black Widow Company was a dangerous elite fighting unit with a. BattleCorps BattleCorps. My clan tech medium lance is 4. $3172. Age Range: 13 Years. Dec 20, 2020. BattleTech - The Board Game of Armored Combat » BattleTech Player Boards ». Brooklyn Format Lance Composition Advice? upvotes · comments. 5. Then when your Lance takes to the field, you can hinge it’s Composition on a pair of Assault BattleMechs, each tailored (in my opinion) perfectly to their own intrinsic strengths. " (according to the citation, this is from 2nd edition). I really like the Lance composition options in this game, especially in multiplayer where you can set a limit to the value of your lance and must balance it out accordingly. BATTLETECH. Between 2808 and 2819, the lance composition is determined using two rolls on the Random Unit Assignment Tables per lance, and from 2820 lance composition is determined using one roll per 'Mech per lance. With tough enough. But yeah, the vast majority of the boxes don't match very cleanly to any House or Clan and require a lot of mixing. Jackalope would be a good fit. I've found Tactics and gunnery for lrm support mechs the best for me. Centurion. Valheim Genshin Impact Minecraft Pokimane Halo Infinite Call of Duty: Warzone Path of Exile Hollow Knight: Silksong Escape from Tarkov Watch Dogs: Legion. Defining the "average player" is also important because it serves as the baseline for the average difficulty of missions regarding mech lance composition and mech warrior skill levels necessary to successfully complete them. Nova — 1 'Mech Star and 1. King Crab 1 is the sniper: 2 PPCs++ (stab damage), 2 LRM15, 2 tons of ammo, energy TTS, 13 additional heat sinks (4D), mechwarrior is a lancer. A "Cavalry Lance", also more known as a "Striker Lance", has requirements in the Campaign Ops book. Often employs unnecessarily aggressive. PlEGUY • 3 yr. 0 -- which is incompatible with RogueTech at the time of writing, but fortunately Steam offers the option to roll back to earlier patches now, though. I went with a lighter blue and gray. Fixed an issue where the selection field in dropdowns would display multiple selections. Clan Diamond Shark. Aerospace lance: 2 units (A company would be 6 units) Infantry Platoon (lance equivalent): Anywhere from 8-28 depending on infantry type. Direct Fire Lance - BattleMech formation that stands behind the above mentioned Battle Lances and. The Legion was also. Comprised almost entirely of Assault BattleMechs and known for its reckless approach in combat, Zeta Battalion saw three commanding officers killed in combat in its first fourteen years of service. I'm on my first career play through and having a tough time choosing the right Lance composition. The ammo cannot explode but the Gauss itself can. BattleTech is a game based on improvisation and adaptation: between finances, biome type, mission variety, and equipment availability, you’ll rarely – if ever – be fielding the ideal mix of. A "Cavalry Lance", also more known as a "Striker Lance", has requirements in the Campaign Ops book. Tachyon Lance (Sherman 3): 2d6+8 Ordnance Superheavy. . ago. In just about all the games, it was all about picking the biggest mech (s) they allowed or that you had and rolling with that. g. A new naming convention was introduced that made the First Liao Dragoons the official name of the regiment. Assault 400 tons Heavy 300 tons Medium 220 tons Light 140 tons. Obviously, this is the Command Lance, Battle Lance, Striker Lance, and a lonely Urbanmech. Sports. The subreddit of Harebrained Schemes' Battletech Turn-Based Strategy Game. At it's core, Battletech is a puzzle game, the challenge is to solve fights with minimal investment. A solid trooper that will always be useful no matter the lance composition. Randomize your starting lance. A Call to Arms A Call to Arms. Langkard Jun 8, 2018 @ 7:21am. COMPANY (Co. The file is SimGameConstants. Since most of the uhlans were formerly members of the Kathil 3rd Militia Battalion. Campaign Operations page 56 details common force compositions. because he correctly believed that a catastrophic war was inevitable, one that even the once-mighty Star League army would be powerless to stop. In combat, that often translates into being able to take an other shot instead of having break off to cool down. In Lore a typical "lance" consists of 1 Heavy mech (60-75 tons), 2 Medium mechs (each weighing 40-55 tons), and 1 Light mech (20-35 tons). Tons. According to Sarna , 1st Tyr is made up of assault mechs. 6 3039;. For a DCMS regiment, you're typically organizing your forces at the company and battalion level. And mummy bear insane Stalker, maybe the most powerfull of all, i don't remember the weapons setting but this slow poke is loaded with weapons, something like 2xLRM20 3xSRM6 and medium lasers. Minesweeper (MSW) 350 Infantry Aerospace Units . If you like the content, feel free to subscribe GUIDESThis is a series. The Federated Suns was the first of the Inner Sphere powers to field its own battle armor designs, though not in time to make a difference during the Clan Invasion. BattleTech | The Board Game of Armored CombatThe stats for the remaining black watch members during their final battle at Gorst Flats is in the Northwind Highlanders sourcebook. Originally serving as clandestine black ops forces, then garrison troops for ComStar's compounds, they eventually shifted towards a role as defenders. BT resources:. Clan Hell's Horses. When combined with weight class, it may drop "Battle", ie "Heavy Lance". All things BattleTech, including the tabletop games, miniatures, fiction and video games. I've never played the tabletop game or read any of the novels either. Can be used for either BattleTech or Alpha Strike tabletop games. 37 votes, 14 comments. Lance composition question . any lance composition reccomendations?. Rules [] First Succession War []. Newbies had to learn all kinds of quick and dirty lessons. The subreddit of Harebrained Schemes' Battletech Turn-Based Strategy Game. Try to assault a store as a rider with a lance of assault 'mechs (this missions were those of take and run becouse they were lots of 'mech defending). a great deal of problems arise from the game engine and the Battletech base game code being so cumbersome and poorly optimized (if I have understood correctly; not a coder myself). Occasionally a fourth lance of aerospace fighters will be assigned to the Company to reinforce the primary BattleMech units. Coins. Battletech tabletop Lance building. 2 rac/5s with multitarget breaching shots can deliver 480 dmg split between 2 targets a turn. Rarely multi shoot is efficient in comparison of concentrating fire. I have 3 maxed out lancers who can multitarget and ignore guard driving the other king crab with same loadout as 1st one, an atlas sporting rarest ac 20 and lrm 20 in game and 4 medium lasers all 3 star. Your lances would thus be grouped based on optimizing their role. We all know that pretty much any mech can be used by any merc outfit or house in any situation, but what can you come up with that makes someone look at the lance and say "Yup, that's a <House X> lance all right!". Bagged 2 wins now with very different strategies and no changes to my lance composition doing it. All Discussions Screenshots Artwork Broadcasts Videos News Guides Reviews. Bigger Drops certainly seems like it would make the game more interesting for Lance composition, if slightly less balanced. Jagermech -> Orion K (Align with Victoria's lance in Coronation Day) SLDF Atlas II -> SLDF Black Knight (Align with award of first SLDF mech reward) Use only the . Battle Lance: Hatchetman, Zeus, Banshee, Orion. Just do what comes naturally, and try not to be too serious about it. With BattleTech not having any kind of native mod support, setting up RogueTech is a little fiddly, but nothing too demanding. e. ) The standard Company consists of three lances (12 mechs or vehicles) under the command of a captain. ago. The Inner Sphere Battle Lance is a collection of four plastic miniatures for use in the classic BattleTech tabletop and Alpha Strike games. especially if you're familiar with Battletech tabletop. This campaign will lower your reputation with House Liao by -64. Give Rac/5s a go. The biggest issue is that it. Best strategy/Lance composition for these mechs?. King Crab 1 is the sniper: 2 PPCs++ (stab damage), 2 LRM15, 2 tons of ammo, energy TTS, 13 additional heat sinks (4D), mechwarrior is a lancer. All things BattleTech, including the tabletop games, miniatures, fiction and video games. As Schmuddelkatz said, a Steiner lance. The Black Knight Legion was introduced as the protagonist unit in the computer game MechWarrior 4: Black Knight. A company is just the equivalent of three lances. Regardless of lance composition, my gameplay has focused on 2x direct attack, 1x long range direct fire, 1x long range indirect fire. Fast back stabber, long range DPS, armored tank for CQC. Hello amazing Reddit MechWarriors, coming to you for advice on Lance composition, as I feel a bit in a rut heading to the middle of the campaign. Rules [] First Succession War []. Logged. BATTLETECH 301, Jump Cavalry: Fire and Mobility ~ BATTLETECH's TacSIM breaths Big and Stompy Life into Cavalry. Each of these packs bundled together a certain collection of four 'Mechs (not. All things BattleTech, including the tabletop games, miniatures, fiction and video games. Light Battle Lance - 75% must be Light but no Assault. I am not familiar with Battletech Table Top so. Battletech was originally designed with the idea of WW2 tanks slugging it out, not artillery wars. The thing is that "Lance" was an organizational unit in many european armies and it was generaly 4 people (sometimes five): a knight, squire, armed servant, and a crossbowman (sometimes mounted) and optionally another man-at-arms or a crossbowman. Usually, the sniper was more than enough to destroy difficult mechs and. #5. An initiative effects system providing random modifiers to gameplay in BattleTech or Alpha Strike; A deck to play the Free Worlds League card game Drax; or; A deck to play the traditional card game Poker. In general, Stars which mix different unit types see their overall combat effectiveness severely weakened. I´d add elite mechwarriors with coolant vent to use bulwark+precision shot alphas as much as possible (but i don´t know if this still counts as. Late-game Lance Composition. That's more. Every time a build a lance it depends on mission. Assault 400 tons Heavy 300 tons Medium 220 tons Light 140 tons. located in an island. Not knowing your lance composition and the actual situation in your mission, I still would bet, that this would be a prime example where applying sensor lock would nullify your issues in a glance. Wolverine - Sgt. Battletech is for fun, build your lances however you want. At this point, I have a. Pursuit/Probe/Sweep Lance - the requirements for this one are a bit involved but basically medium or light mechs, walk speed of 6 or greater, one unit has to have a weapon that deals 5 damage at 15+ hexes. Please refer to rules before posting. Stats. The idea for lance in Battletech (mixed unit of 4 mechs) comes from that. Fixed an issue where the background UI was interactable during login or account creation. an Assault/Support lance with assault mechs and LRMs, a scout lance, and a couple well-balanced lances for mixed duty. My primary lance, with which I completed the previous mission, is four Highlanders. As of 5. It kept the same FASA product number as Battledroids (1604). A Thunderbolt, Commando, Shadowhawk, and an Awesome could be a Steiner lance as much as a mercenary command, as much as a Taurian battleforce. [1] [2] [3] After their introduction, a Level I could also consist of four battle armored troopers; [2] this number was later increased to six. Once you're in the Argo, save and quit. Reinforced Lance: 5 Points Stars generally consist of all the same unit type, as mixed Stars were found to suffer poor performance. Warhammer) or click the Randomize button and a list of units will be displayed. Also throw the Raptor II in here. Disregarding the RCT unit archetype as it isn’t an implemented style of unit composition within the first succession war. BattleTech is a slow-paced game across the board. Alternately, risk can be assumed and all 4 Mechs may be of a single type, for example four Brawling Hunchback-4G’s (AC/20) with the player looking toward Sprint. The only disadvantage this lance has lance is an overall lack of long-range firepower - which means VTOLs and other long-range combatants can become a problem if left unchecked - but the speed, mobility, and ability to retain firepower under sustained damage makes this lance absolutely brutal on the field. 5. I really like the Lance composition options in this game, especially in multiplayer where you can set a limit to the value of your lance and must balance it out accordingly. Lances are purpose-built to the needs of the mission just like a military MTOE IRL. Support Lance: Charger, Vindicator, Firestarter, Awesome. Game Rules [] First Succession War []. Another way to divide the intro set mechs in to lances is to make them roughly equal. Okay let’s say you wanted to organize a Davion Heavy Lance. Jump to latest Follow Reply. I think there's a case for flamers too but it's been a while), armor, and (maybe) jump jets. A good early lance composition will look something like: Evasive brawler (explained above) Sturdier, but still evasive skirmisher (usually 1 big medium range weapon like an AC10 or PPC to strip armor, then maybe some SRMs or MLasers to try and exploit the opening)When you're looking at the company or battalion level then you start looking at lances as being an individual unit, and having a different unit with a different specialty (so this lance is the heavy lance that is the tip of the spear, this lance is the fire support lance, etc). Between 2808 and 2819, the lance composition is determined using two. It's going to cost a bit and the initial cost of the Leopard is hefty when starting out. Lance 1 - Flankers/Harassers. The lance is the smallest organizational unit, equivalent to an infantry platoon. Catalyst Game Labs BattleTech Mini Force Pack: Inner Sphere Fire Lance for 15 years. Representing the Pillar of Steel in the Five Pillars which support the Combine, the DCMS is the center around which all life in the Combine revolves. Assault lance/"steiner scout lance": all the biggest bois, and they came to play. I think the example from FM:SLDF is a light lance made up of a Locust, two hovercraft and a jump infantry platoon. Frequently bought together. Wolf's Dragoons were among the five mercenary units presented in the original BattleTech boardgame (the others being the Eridani Light Horse, Hansen's Roughriders, 21st Centauri Lancers and Lindon's Company), and as such have been part of the BattleTech universe right from the very beginning. An ECM in an assault lance, especially on a Cyclops or a Narc/Tag platform, can be amazing. 5) but compensates with more heavies, Capelleans iirc are standard, Kurita has far fewer mediums (20%) and large amounts of lights (40%) and heavies (30%). The Star League Defense Force. The base game is good and the mod packs can expand the game into other eras (and way more gear/mechanics). A lot of people are giving good advice here, but if you wanted to do a Draconis Combine lance in the Jihad and Dark Age eras (3067+), they actually have some mechs they developed in conjunction with Clan Nova Cat that you could use such as the Avalanche and its much better updated version the Wendigo, the versatile Bakeneko, and the surprisingly good. BattleTech. BattleTech Rules. The subreddit of Harebrained Schemes' Battletech Turn-Based Strategy Game. I have settled on a lance composition of 2 assault mechs (90+ tons), a heavy (75 - 85 tons), and then the Shadow Hawk I detailed above. However, highly skilled players might be able to complete the same mission with a lighter weight lance, or even with fewer than four mechs and lesser experienced mech warriors compared to a lesser skilled player who might need a heavier lance composition of four mechs with more experienced mech warriors. This is a very good information. help Reddit App Reddit coins Reddit. DoctorMachete. A Merc group would be a perfect starting point, as you can decide on paint schemes and lance composition. Think of a regiment as 3 battalions of mechs & a 4th (support) battalion composed of light armor, jump infantry, aerospace etc. Crypto5Gallery. Rifleman - Davis McCall. Each side should have around 350 PV (skill 4) for 2x lances. All Systems Nominal.